However, do not use them against regen rainbow bloons. Keep in mind that these bloons are still relatively slower than the pink and Ceramic Bloons so they shouldn't be too much of a hassle. The speed of the rainbow bloon really isn't too much of a concern and aren't too hard to hit with a bomb tower, especially if they are in large hordes. Likewise, Spike Factories can eliminate them at around just as well, though you may need more Spike Factories if either the track is short or rushes of Bloons pour in.Ī 4~5 of 2/2 apprentices are capable of taking down a wave of rainbow bloonsĬontrary to the info on strategy 1, 4-2 Bloon Impact Bomb Towers are relatively effective against large amounts of Rainbow Bloons. If you have a weaker defense, you can still use Road Spikes to get rid of any of the Rainbow Bloon's children which leak. In addition, the Point Five Oh Upgrade can reduce a Rainbow Bloon to several Red Bloons. Sniper Monkeys with the Deadly Precision upgrade can instantly destroy a Rainbow Bloon and its parent, the Ceramic Bloon. Should you want to slow down the Rainbow Bloon, it is better to use a 1-0 Glue Gunner, or if you want to pop the Rainbow Bloon, upgrade to 2/x or higher. Path 1 Ice Towers become redundant against the bloons once the Rainbow Bloon releases its children. Despite this, you can still inflict effective explosive damage with Hydra Rocket Pods or the Bloon Area Denial System. Try to use projectiles such as darts or if possible homing projectiles. To pop them, DO NOT use non-missile Bomb Towers, because Rainbow Bloons move very fast and their children are immune to bombs. However, with 3-4/2 Ice Towers can make Zebras frozen. If you are considering using Ice Towers, pair them up with a x/3 Monkey Village MIB instead of a Monkey Town to enable the Ice Towers to freeze Zebra and White Bloons. After a while, the Rainbow Bloons would have multiplied into a very dense amount of bloons and would be very hard to pop when paired with MOABs or BFBs, even with 3/2 Sun Gods or 2/3 Robo Monkeys. Since Snap Freeze cannot harm it, the Zebras will soon regenerate back to Rainbows, only to be popped back into Zebra Bloons again. 3/x or 4/x Ice Towers are very ineffective and do more harm than good against Regen Rainbow Bloons as when Artic Wind slows them down, Snap Freeze pops the Rainbows, releasing two Zebra Bloons which are immune to ice.Camo Rainbow Bloons are very dangerous, especially on Round 70, however with a 4-1 Ninja Monkey or even a well-placed 3-1 Ninja Monkey, you can easily destroy it without the need of Road Spikes.
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